After you’re an expert at jumping rope, or you’re doing long jump rope workouts, I can imagine it may end up getting a little repetitive – but luckily there’s all sorts of variations you can do with the jump rope to keep things interesting.
Lieberman no longer jumps rope, instead relying on spinning, kickboxing and working with a personal trainer to keep her in shape. "You could say that jump roping jump-started my weight-loss program," she said.
Station 4: ROPE JUMPING—ONE LONG ROPE Place a long jump rope on the floor. Tape an “X” on the floor to “mark” the middle. Hang the Rope—One Long Rope cue card on the wall by the station.
Wiggle Rope. Invite two children to hold the ends of a long jump rope. The children will need to stoop down and shake the ends of the rope to create a wiggling snake-like effect. Ask the rest of the children to form a line and take turns jumping over the wiggling rope without stepping on it. If a child steps on the rope, she will take an end of it. This game can be played indoors with music.
Long Handle Jump Rope
The new Long Handle Jump Rope is perfect to do tricks and criss cross jumping.
4mm P.V.C rope is durable,flexible and tangle free.
High Water/Low Water. Invite two children to take the ends of a long jump rope, holding it so the middle lies on the ground. Ask the children to form a line and take turns jumping over the rope. After the last child has had a turn, the rope is raised a little bit higher. Ask the children to continue raising the rope after each round. Encourage them to think of ways to get over the rope without touching it. When the rope gets too high for the children to jump over safely, invite them to bend underneath it, limbo-style. A child who touches the rope will leave the line to hold an end.
ACTIvITY LOng rOpE jumping i - SPARK
Either a long jump rope with an object tied to one end or a long rope alone will be used for this closing game. The students will be instructed to form a circle and one student will be chosen to sit in the middle of the circle. This student will hold the end of the rope without the object over his or her head and turn it in a circle along the floor. As the rope or object approaches the players, they will jump over it. If a player touches the rope or object, that player will go to the middle and the student in the middle will join the rest of the players in the circle. As the students improve at the game, other tasks will be introduced. Examples are doing a 90 or 180 degree turn as they jump over the rope, hopping in place while the rope is circling, and running in place and jumping.